Overview
Game Concept
Standard Electric is a competitive, multiplayer strategy game where players build and manage power plants and grids, vying to become the leading electric company. Real-world-inspired mechanics like power plant technologies, fuel supply, transmission lines, and carbon emissions create a dynamic, educational, and engaging gameplay experience.
- Players: 2 - 8
- Play time: ~30min
Core Goals
- Encourage learning about energy systems, carbon emissions, and trade-offs.
- Provide strategic competition through resource management and grid optimization.
- Progressive complexity: new mechanics are added as the game progresses.
- Friendly to casual players: games last 30 minutes or less.
Target Audience
- Strategy game enthusiasts who enjoy resource management or city builders (e.g., Power Grid, Cities: Skylines).
- Board game players seeking a fun online experience with friends.
- Players interested in energy and climate topics looking for a pseudo-educational experience.
Gameplay Mechanics
Player Goal
The first player to reach a preset goal of total energy delivered wins. Players can receive secondary awards for total clean energy generated, total revenue, successfully lobbying attempts, least carbon dioxide emitted, and more.
Map and Grid Management
- A hex-based map represents the game world, with town/city hexes as demand centers and empty/resource hexes for placing power plants.